How To Fish Tier List

How to Fish tier list guide: the key steps, tables and sources in one place, with version notes.

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Quick answer

The selected guides place the SMG and Assault Rifle at the top for sustained ranged damage, keep the Knife as the practical early melee buy, and reserve Dynamite for area damage. Choose by island and task rather than treating the tier letter as a universal damage ranking.

Weapon tier and role index

WeaponReported tierIsland contextRole / attachment noteSource
Assault RifleSIsland 5High damage; Red Dot Sight and Suppressor are reported upgrades.
SMGSIsland 3High sustained damage; Extended Mag and Compensator are reported upgrades.
Sniper RifleAIsland 4High damage and air-target utility; Laser Sight is reported for hip firing.
KnifeAIsland 1Early melee option with reported upgrade path.
PistolB/SIsland 2Ranged, lower-cost option in the selected loadout notes.
ShotgunA/BIsland 2Close-range spread option; reload trade-off is reported.
DynamiteBIsland 2Area damage option that can also damage the player.
Brass KnucklesCIsland 1Cheapest early weapon; lower damage in the selected rankings.

Island loadout principle

Both selected guides frame loadouts as island-specific: early islands favour affordable melee or pistol options, the mid-game shifts toward SMG, and late bosses benefit from higher-damage rifles. These are editorial recommendations; confirm shop availability and current prices in your build.

Attachment notes

Extended Mag and Compensator are reported for the SMG; Laser Sight for sniper hip-fire; Red Dot Sight and Suppressor for the Assault Rifle. The package does not include a current attachment-stat capture, so do not infer exact damage or recoil changes from this list.

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